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Table 1 Summary of evidence collected in the study to assess the validity, feasibility, and acceptability of the test

From: Development and validation of an objective virtual reality tool for assessing technical aptitude among potential candidates for surgical training

Source of evidence

Definition

Relevant

study phasesa

Evidence collected in the study

Content

The degree to which the test content reflects the underlying construct it is intended to measure

Phase 1

Test development procedure designed to ensure adequacy of the test for assessment of technical aptitude (expert blueprint, pilot testing and revision, the use of simulated tasks)

Phase 2

Relevance and difficulty ratings of expert surgeons

Ratings of how well the tasks simulated reality

General remarks or suggestion regarding the suitability of the test

Response process

The degree to which sources of error associated with test administration were eliminated

Phase 1

Test development procedure designed to minimize sources of error associated with test administration (detailed instructions, accommodation of the simulator to different needs of participants, allowing practice period for familiarization with the simulator)

Phase 2 & Phase 3

Clarity of instructions ratings

The appropriateness of combining different performance parameters into a composite score

Phase 3

Correlation between the different performance parameters (success rate, time, number of mistakes, path length, and percent of time within scope)

Internal structure

The quality of statistical and psychometric properties of the test

Phase 3

Item analysis (reliability, item discrimination)

Relationships with other variables

The degree to which the relationships of the test scores with other variables are consistent with the construct underlying the proposed interpretation of the test score

Phase 3

Correlations between the test scores and interns’ characteristics (age, gender, dominant hand, desired training, previous experience with surgical simulators, and previous experience with video games)

Feasibility

The practicality and ease with which a test or assessment can be given

Phase 2 & Phase 3

Assessment of the appropriateness of the time limits

Assessment of the appropriateness of the instructions

Assessment of how comfortable the use of the simulator is

Difficulty ratings of specific tasks and for the test as a whole

Acceptability

The extent to which a test is viewed as suitable and appropriate by those who take it

Phase 3

Relevance ratings of interns

  1. a The study included three phases: Phase 1 (test development), Phase 2 (review of the test by expert surgeons) and Phase 3 (trial administration to interns)