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Table 3 Demographic characteristics

From: Virtual reality experiential learning improved undergraduate students’ knowledge and evaluation skills relating to assistive technology for older adults and individuals with disabilities

General characteristics

Experimental

Control

p

Participants (number)

30

30

 

Age (mean ± SD, years)

20.17 (0.38)

20.30 (0.54)

0.270

Sex (n, %)

  

0.190

Men

10 (33.3%)

15 (50%)

 

Women

20 (66.6%)

15 (50%)

Computer usage experience (n, %)

  

0.336

 < 2 years

2 (6.7%)

0 (0%)

 

 2–4 years

1 (3.3%)

2 (6.7%)

 4–6 years

5 (16.7%)

3 (10%)

 6–10 years

9 (30%)

6 (20%)

 > 10 years

13 (43.3%)

19 (63.3%)

VR usage experience (n, %)

15 (50%)

13 (43.3%)

0.605

VR learning experience (n, %)

15 (50%)

12 (40%)

0.436

  1. VR: virtual reality; Experimental: VR intervention group; Control: 2D video intervention group; SD: standard deviation