Ā | SG group (nā=ā73) | TT group (nā=ā73) | p |
---|---|---|---|
Age (years) (meanāĀ±āSD) | 24āĀ±ā6.4 | 25āĀ±ā6.5 | 0.39 |
Sex (F/M) n (%) | 59/14 (81/19%) | 65/8 (89/11%) | 0.17 |
Video gaming activity: n (%) | |||
āNever | 39 (53%) | 43 (59%) | 0.15 |
ā1/month | 11 (15%) | 12 (16%) | |
ā1/week | 10 (14%) | 13 (18%) | |
āEveryday | 13 (18%) | 4 (6%) | |
āNo response | 0 (0%) | 1 (1%) | |
Video gaming activity in healthcare: % of players | |||
āYes | 13 (18%) | 13 (18%) | 0.97 |
āNo | 59 (81%) | 60 (82%) | |
āNo response | 1 (1%) | 0 (0%) | |
Previous experience of clinical situations presented in the course: 1 (no) to 10 (expert) | |||
āBrain trauma | 2.7āĀ±ā2.1 | 2.3āĀ±ā1.8 | 0.21 |
āPostoperative hemorrhage | 3.0āĀ±ā2.4 | 2.6āĀ±ā2.0 | 0.39 |