Dimension | Subdimension | Mean | SD |
---|---|---|---|
Acceptance of the game-based training program (13 items) | User need | 4.34 | 0.62 |
Perceived usefulness | 4.30 | 0.66 | |
Perceived ease of use | 4.36 | 0.62 | |
Usage attitude (10 items) | Cognitive | 4.42 | 0.58 |
Affective | 3.53 | 0.69 | |
Emergency care competencies (27 items) | Maintenance of respiratory tract and circulation | 4.30 | 0.70 |
Teamwork and exception handling | 4.26 | 0.62 | |
Arrhythmia assessment and treatment | 4.18 | 0.64 | |
First aid assessment and initial treatment | 4.46 | 0.59 | |
Nursing and emergency care performance | 4.21 | 0.65 |