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Table 1 Virtual reality usability of perspectives of dental faculty members

From: A study to investigate the effectiveness of the application of virtual reality technology in dental education

No

Item

Very good

Good

Average

Poor

Very poor

1

Possibility of multiple observations and repetitions of the topics

7(70%)

3(30%)

0

0

0

2

Possibility of focusing on the practical phantom

8(80%)

2(20%)

0

0

0

3

Possibility of administration and generalization in other educational centers

10(100%)

0

0

0

0

4

Running virtual classes by this method

5(50%)

5(50%)

0

0

0

5

Saving time

7(70%)

3(30%)

0

0

0

6

Achieving educational objectives

1(10%)

6(60%)

3(30%)

0

0

7

Learning process

1(10%)

8(80%)

1(10%)

0

0

8

Possibility of simultaneous use by several students

8(80%)

2(20%)

0

0

0

9

Possibility of commercializing this technology

7(70%)

3(30%)

0

0

0

10

Possibility of running forums for student–teacher interaction

5(50%)

4(40%)

1(10%)

0

0

11

Use of this technology in other subjects of dentistry courses

7(70%)

3(30%)

0

0

0

Total

Virtual reality usability

Mean (SD) = 50.10 ± 4.45