From: Comparison of the effectiveness of lecture instruction and virtual reality-based serious gaming instruction on the medical students’ learning outcome about approach to coma
Group
Pretest
Posttest
t
P-value
Mean (SD)
Lecture instruction
8.50 ± 1.48
12.02 ± 3.45
−6.846
0.000
VRSG instruction
8.35 ± 1.49
14.05 ± 1.27
−13.357