Students (n=)
|
105
|
59
|
n. a.
|
Gender (male/female in %)
|
41/59
|
44/56
|
0.7
|
Age (mean ± standard deviation)
|
25.49 ± 3.08
|
24.78 ± 2.24
|
0.15
|
Semester in medical school (mean ± standard deviation)
|
8.88 ± 1.18
|
9.1 ± 1.2
|
0.26
|
Nursing/paramedic experience (in%)
|
11.4
|
13.6
|
0.57
|
Possesses a smartphone (in%)
|
99
|
100
|
0.45
|
Possesses a tablet (in%)
|
61.9
|
67.8
|
0.45
|
Possesses a gaming console (in%)
|
23.8
|
27.1
|
0.76
|
Active on social media (in%)
|
81.9
|
81.4
|
0.93
|
Knowledge of programming language (in%)
|
15.2
|
11.9
|
0.44
|
Previous contact with AR/VR (in%)
|
15.2
|
11.9
|
0.55
|