From: The use of active learning strategies in healthcare colleges in the Middle East
Active learning method | Academic rank | p-value | ||||
---|---|---|---|---|---|---|
Teaching assistant (93 resp.) n (%) | Lecturer (231 resp.) n (%) | Assistant professor (224 resp.) n (%) | Associate professor (86 resp.) n (%) | Professor (88 resp.) n (%) | ||
Class discussion | 72 (77.42) | 205(88.74) | 202 (90.18) | 80 (93.02) | 71(80.68) | 0.0027* |
Think-pair-share | 11 (11.83) | 54 (23.38) | 53 (23.66) | 17 (19.77) | 14(15.91) | 0.0932 |
Learning cell | 6 (6.45) | 9 (3.90) | 21 (9.38) | 6 (6.98) | 9 (10.23) | 0.1498 |
Collaborative learning | 23 (24.73) | 104(45.02) | 105 (46.88) | 36 (41.86) | 39(44.32) | 0.0059* |
Student debate | 8 (8.60) | 65 (28.14) | 67 (29.91) | 24 (27.91) | 32(36.36) | 0.0003* |
Reaction to videos | 36 (38.71) | 108(45.75) | 103 (45.98) | 36 (41.86) | 17(19.32) | 0.0002* |
Small group discussion | 44 (47.31) | 151(65.37) | 150 (66.96) | 52 (60.47) | 58(65.91) | 0.0143* |
Class game | 9 (9.68) | 32 (13.85) | 41 (18.30) | 5 (5.81) | 7 (7.95) | 0.0139* |
Learning by teaching | 41 (44.09) | 103(44.59) | 111 (49.55) | 46 (53.49) | 41(46.59) | 0.5815 |
Gallery walk | 2 (2.15) | 5 (2.16) | 5 (2.23) | 0 (0) | 3 (3.41) | 0.6217 |
Buzz group and brainstorming | 18 (19.35) | 61 (26.41) | 67 (29.91) | 18 (20.93) | 29(32.95) | 0.1375 |
Case studies and problem based learning | 42 (45.16) | 121(52.38) | 130 (58.04) | 39 (45.35) | 50(56.82) | 0.1286 |
Flipped classroom | 1 (1.08) | 21 (9.09) | 31 (13.84) | 11 (12.79) | 9 (10.23) | 0.0127* |
Gamification | 4 (4.30) | 2 (0.87) | 9 (4.02) | 1 (1.16) | 4 (4.55) | 0.1323 |
Computer-based learning | 22 (23.66) | 88 (38.10) | 91 (40.63) | 22 (25.58) | 32 (36.36) | 0.0129* |